Another developer I know created an old-fashioned form with many fields on the screen. In the cfml source code, it makes a lot of loops to generate the fields with their default value, a lot of calls to CFCs and others, generate the HTML and so on. At some point, Lucee generated this error:
There is too much code inside the template. Lucee was not able to break it into pieces, move parts of your code to an include or an external component/function
He got around it by reorganizing the code a bit, but I’m curious if there was another solution, like a special option in Lucee Admin like “Dude, try harder when you have a gigantic template to devour” or a tag to insert in the template.
It will not be possible to post the code here. My question was more theoretical, namely if Lucee limits the amount of code in a single template. It seems not only determined by the number of lines, but also by what’s happening in the code, like loops, number of variables…
I encountered a similar problem when working with Adobe Coldfusion. In fact, it’s more or less a problem in the sense that it’s up to the developer to better organize their code and not put everything in the same template. Except I was curious how Lucee determines that there is too much code in a single template. I’ll take a look to see if I can find this error message in the Lucee source code…
Why would you not take on board the implied advice, and just… refactor yer code a bit?
If yer code is tipping those particular scales, it’s a sign the code could do with some attn, rather than Lucee needing to do anything differently.
At the end of the day, there’s an upper size limit on a compiled class; that comes from Java, not Lucee. Obvs the way Lucee transpiles the CFML into bytecode has impact on this, but I bet it’s about as efficient as Micha can make it.